

I already knew I had to include d3d9.lib and d3dx9.lib, and I have added them, like so: What steps have I taken so far to try and solve it?: When I compile my code, I get this error: 1>LINK : fatal error LNK1104: cannot open file 'd3dx9.lib' Without DirectX, I'm still learning things like templates and sorting in school, but I have a firm grasp on programmer mentality, I think, having independently studied programming for awhile.

I just haven't made a lot of progress in terms of actually doing things in it, if you know what I mean. I'm not "new" per se to C++, as I've been pretty acquainted with it. I know some topics get dropped just because people don't format their code in a way that's easy to look through.

I'll organize this post so this thread isn't cluttered and unattractive. My book is outdated and I don't particularly want to muck through trying out DX10+ until I get better at DirectX in general and I know the transition is smooth and/or worth it. Before I give you my problem, I'd like to ask if DirectX9 is the best thing to use. Hello everyone! I hope I can get acquainted with you guys and get some help along the way and vise versa. I am being studious and everything so I thought that I'd do this the old-fashioned way before the Google mentality of "if you can't find it within the first three minutes, it doesn't exist" and joined a forum.
